3D Skeletal Joints-Based Hand Gesture Spotting and Classification
نویسندگان
چکیده
This paper presents a novel approach to continuous dynamic hand gesture recognition. Our contains two main modules: spotting and classification. Firstly, the module pre-segments video sequence with gestures into isolated gestures. Secondly, classification identifies segmented In module, motion of palm fingers are fed Bidirectional Long Short-Term Memory (Bi-LSTM) network for spotting. three residual 3D Convolution Neural Networks based on ResNet architectures (3D_ResNet) one (LSTM) combined efficiently utilize multiple data channels such as RGB, Optical Flow, Depth, positions key joints. The promising performance our is obtained through experiments conducted public datasets—Chalearn LAP ConGD dataset, 20BN-Jester, NVIDIA Dynamic Hand Dataset. outperforms state-of-the-art methods Chalearn dataset.
منابع مشابه
BLSTM-RNN Based 3D Gesture Classification
This paper presents a new robust method for inertial MEM (MicroElectroMechanical systems) 3D gesture recognition. The linear acceleration and the angular velocity, respectively provided by the accelerometer and the gyrometer, are sampled in time resulting in 6D values at each time step which are used as inputs for the gesture recognition system. We propose to build a system based on Bidirection...
متن کاملVision-Based Hand Gesture Spotting and Recognition Using CRF and SVM
In this paper, a novel gesture spotting and recognition technique is proposed to handle hand gesture from continuous hand motion based on Conditional Random Fields in conjunction with Support Vector Machine. Firstly, YCbCr color space and 3D depth map are used to detect and segment the hand. The depth map is to neutralize complex background sense. Secondly, 3D spatio-temporal features for hand ...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملSensor Reduction on EMG-based Hand Gesture Classification
This work concerns a system based on EMG sensors, signal conditioning circuitry, classification algorithm based on Artificial Neural Network, and virtual avatar representation, useful to identify hand movements within a set of five. This is to potentially make any trans-radial upper-limb amputee able to drive a virtual or real limb prosthetic hand. We focused on differences resulting with the a...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Applied sciences
سال: 2021
ISSN: ['2076-3417']
DOI: https://doi.org/10.3390/app11104689